The Settlers: Rise of an Empire is a real-time strategy game. It is the sixth game in The Settlers series. It was developed by Blue byte and published by Ubisoft and it was released in September 2007.
The Settlers – Rise of an Empire is a 4x strategy game. The fundamentals of 4X are expansion, exploration, exploitation, and extermination. In the Settlers – Rise Of An Empire, players have to build lively and buzzing towns in a richly detailed medieval setting. Though it is a game from 2007, the graphics in the game are crisp, rich and lively.
As with previous Settlers games, the focus of the solo campaign is a mix of stereotypical city building with traditional Age of Empires-like resource gathering and soldier recruitment. The players are able to built richly detailed buzzing medieval settings. The game focuses more on the city-building and managing aspect rather than a military gameplay. The players also have to fulfill certain quests in order to move through the main campaign. The ultimate objective of the game is to expand your empire and become a legendary ruler. Each settler figure in the game has his or her daily routine which the player can observe. The player must develop a flourishing economy, satisfy the needs of citizens, and protect the settlers from danger.
As with most of the strategy games the game consist of 7 types of units.
Knight(s): The starting unit. Each knight (Marcus, Alandra, Elias, Kestral,Thordal or Hakim) has a different ability. You can have and start with a single knight only. (But there is a campaign mission that allows you to have more than 4 knights, but it’s that mission exclusive)
Swordsmen: Units that carry swords. They can set buildings on fire using torches from outposts.
Archers: Units that carry bows.
Archer mercenaries: Bandit archers that you can train in bandit camp. They carry bows.
Clubman mercenaries: Bandit swordsmen that can also be trained in bandit camp. They carry a small, round, wooden shield and a short club, and can set buildings on fire.
Vikings: Barbarians who attack villages and your city, and are hostile to all players. The best way to get rid of them is by training some troops or building a castle wall. They can set buildings on fire and steal women. They use either axes or clubs.
Wolves: Wild animals who attack you, your allies, neutral players and enemies.
Bears: Wild animals who attack you, your allies, neutral players and enemies. There is also Polar and Black Bear, but Black bear is one mission exclusive troop to defeat, also the most powerful Wild animal.
The game also features 4 different climate zones. Northern territories have shorter growing seasons that force you to build up food stocks when the weather is pleasant, as well as rely on wild game and fish, while southern regions are so warm that it’s hard to keep crops from burning up. None of these climate zones is overly extreme, although they do establish a sense of place so that you’re not just working with the same generic terrain over and over again.
The campaign mainly involves a war against the evil Red Prince and his right-hand lady, Crimson Sabatt. Throughout the campaign, the player must attempt to gain allies in the fight against them and put a stop to their quest for dominion over all the lands.
Developer(s) - Blue Byte Software
Publisher(s) - Ubisoft
Series – The Settlers
Engine - RenderWare
Foliage – SpeedTree
Platform(s) - Microsoft Windows
Release date(s) • NA September 25, 2007
• EU September 28, 2007
• AUS September 30, 2007
Genre(s) - Real Time Strategy, City-building game
Mode(s) – Single player, multiplayer
Distribution – DVD-ROM
- Operating system: Windows XP, Windows Vista
- DirectX 9.0c
- Pentium 4 1.8 GHz, Athlon XP 1800+ CPU
- 512 MB RAM
- 100% DirectX 9.0c compatible graphics card with 64 MB RAM, Vertex Shader 1.1 and Pixel Shader 1.3 support (Pixel Shader 2.0 recommended) NVIDIA GeForce4 Ti or better ATI RADEON 9500 or better
- 100% DirectX 9.0c compatible sound card